Tuesday, 16 April 2013

Editing sound

When we first added the sound we had difficulties. The main problem being that when we first uploaded the music in the Adobe software the file was playing but the music wasnt so we couldnt hear anything. We then found out that to fix this the files had to be converted from WAV moveplus x5 to see if it could be played in Adobe software.

Aaron didnt really know how to edit the sound to the way we wanted it at first so he looked up tutorials and demonstration videos on youtube for guidance. After he did this he found out that to make the sound fade in and out it was the same technique as editing the titles by adding key frames.

During some hero scenes the sound was a background noise dimmed down a little so the dialogue could still be heard clearly. To do this the sounds had to be overlapped and two key frames added. Instead of lowering the sound on a diagonal level the whole sound had to be lowered at the same level to create the quiter music.

In the begining scenes the music had to fade in quite slowly. This was reflect the early steady morning and create the feel of the character gradually awakening and the film begining to start. However for the villains scenes the sound comes in quickly and loudly to reflect the power and distress the villain is feeling.

The static noise was downloaded by Aaron from a website called 'SoundJay'. However this static noise only lasted a few seconds and at the end of our film opening there is a static scene we planned where we needed the noise to last a long period of time of around 10-15 seconds. So Aaron downloaded a second sound which lasted 20 seconds. This was more useful and meant that we could cut it down to the length of time we needed.

Some of the sounds we had recorded ourselves using Imogen's camera. For example the ticking noise we recorded from the pocket watch and also the camera zoom itself as it created a nice eery creepy sound and this adds to the feel of our film. At one point when Imogen was zooming in the camera the lense scraped against the pocket watch. At first this noise was supposed to be edited out but was accidently put into a scene and we realised we actually liked the sound as again it adds creepy effect as it is quite an odd sounding noise. We added the sound over the video clips and muted the sound on the original clips so only our recorded sound could be heard.

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